May 18, 2026
Get the free Core Drives in the Wild guide, behavioral design
applied to real products: professorgame.com/WildCD
Episode Summary
Victoria Ichizli-Bartels, author of fourteen books on gameful
living and coiner of the term "self-gamification," explores how the
role of the tabletop RPG game master maps onto the inner
conversation we have with ourselves. She walks through Jill Bolte
Taylor's "brain huddle" concept (a 90-second pause that resolves
inner conflict by letting the 12 different players in our heads
come to the table), three diagnostic questions for stressful
moments ("what is happening inside myself," "who is talking," and
"what is the goal of this person"), and a Justin Alexander hack
borrowed from RPG handbooks: instead of treating a stressful
thought as a crisis, respond with "yes, this can happen, now what
do you do?" Listeners come away with practical reframes for daily
self-management and a clearer way to spot which inner player is
driving a given thought.
About the Host
Rob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading
gamification and behavioral design consultancy. A globally
recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has
interviewed hundreds of global experts. He designs evidence-based
engagement systems that drive motivation, loyalty, and results, and
teaches LEGO® SERIOUS PLAY® and
gamification at top institutions including IE Business School, EFMD, and EBS University across
Europe, the Americas, and Asia.
Key Takeaways
- Jill Bolte Taylor's "brain huddle" concept proposes that 90
seconds of pause is enough to resolve inner conflict, by letting
the different characters in our heads (which Victoria counts as
roughly 12 distinct players, including self-leader, self-coach,
game designer, and game master) come together and find an
appropriate response.
- The single most useful diagnostic question for a stressful
moment is "what is happening inside myself," followed by "who is
talking" and "what is the goal of this person" — the third one
usually reveals that the inner voice is trying to protect or train
you, not sabotage you.
- Justin Alexander's RPG game master hack, "yes, this can happen,
now what do you do?", reframes intrusive or stressful thoughts
(like "I want to quit my job") from a crisis into an exploration,
which usually reveals you don't want the extreme outcome — you want
a smaller change.
- RPG handbook rules ("respect your co-players, be patient, be
curious, be open-minded") map directly onto self-talk.
Open-mindedness toward your own impulses is the rule most people
break without noticing.
- Victoria connects RPG engagement to Core Drive 7
(Unpredictability and Curiosity): players love active play and
surprise inside games but resent it in life, even though the
underlying motivator is identical. Recognizing this changes how you
experience unexpected events.
- The strategic-game metaphor of map exploration ("the land
becomes lighter as you pay attention") and cool-down phases
(planting crops after taking a castle) gives a concrete vocabulary
for energy management between high-output and recovery days.
Topics Covered
- 0:00 — Opening hook on RPG surprise
- 0:25 — Welcome and guest reintroduction
- 1:51 — 14 books in and still surprised
- 4:06 — Writing about TTRPGs without playing
them
- 6:47 — The game master inside your head
- 9:48 — Why RPGs are collaborative
storytelling
- 12:22 — Is there a map of the mind
- 16:47 — Rules of the inner RPG
- 18:29 — The 12 players inside us
- 19:05 — The 90-second brain huddle
- 23:30 — Self-care hacks from RPG
handbooks
- 25:37 — The yes-this-can-happen reframe
- 26:56 — Closing thoughts and what is next
Get the free Core Drives in the Wild guide, behavioral design
applied to real products: professorgame.com/WildCD
About Victoria Ichizli-Bartels
Victoria Ichizli-Bartels is a writer,
coach, and consultant with a background in semiconductor physics,
electronic engineering (Ph.D.), information technology, and
business development. While not a traditional gamer, Victoria
coined the term "self-gamification," a gameful, playful approach to
self-care and self-help that combines anthropology, kaizen, and
gamification to enhance quality of life. With over a decade of
experience living gamefully, she is the author of fourteen books
and the instructor of two online courses on turning life into fun
games. Victoria grew up in Moldova, lived in Germany for twelve
years, and since 2008 has been based in Aalborg, Denmark, with her
husband and two children.
Find the Guest Online
Mentioned in This Episode
- Be Your Best Game Master by Victoria Ichizli-Bartels
(the book this conversation is built around)
- So You Want to Be a Game Master by Justin
Alexander
- Whole Brain Living by Jill Bolte Taylor (the "brain
huddle" concept and the four-characters model)
- The 5-Minute Perseverance Game by Victoria
Ichizli-Bartels (her first book, published 10 years ago)
- Actual Real Life Role-Playing Games by Victoria
Ichizli-Bartels
- 10,000 Hours of Play by Yu-kai Chou
- A.J. Jacobs and his life-as-experiment / puzzler books
- Dungeons & Dragons (D&D) and tabletop RPGs in general
- Story Cubes (the dice-and-pictures storytelling game)
- Core Drive 7 — Unpredictability & Curiosity (Octalysis)
Free Resources and Get in Touch